interface
2010 - 2025
At Apple, I worked in the HID Software Prototyping group.
As part of a 7 person team, I invented, illustrated and built functional prototypes of 3D Touch, Spaces, and more. Some of our work is detailed in the following patents :
Here I designed first face-tracking image filters in 2011 - Metadata-assisted image filters
Here I designed a contextual menu that has been incorporated into Apple’s new suite of AI tools - Intelligent digital assistant in a desktop environment
In Berlin I invented interface designs for startups in the fashion, productivity, and cloud computing spaces. I had a residency as a creative technologist developing interactive fashion designs with integrated electronic components including motion sensors and flexible screens, and I prototyped haptic music experiences for a wearable subwoofer called “the Basslet,” now acquired by Meta.
At Workstreams I refined Slack integration features of their kanban-based workflow management app.
At Weaveworks, I lead the design of DevOps Kubernetes experiences, and their corresponding products and command line tools.
I leveraged my technical background to create intuitive and efficient user interfaces for developers. This role required a deep understanding of user needs, supplemented with user research, and the ability to translate complex technical requirements into user-friendly designs, which reinforced my belief in the power of multidisciplinary approaches.
At DZCO, I serve as co-founder and experience lead, designing and prototyping next-generation musical interfaces through spatial audio, real-time interaction, and multimodal feedback systems. I build interactive demos and exploratory experiences using Unity, Three.js, WebAudio, and custom 3D environments in Blender, developing spatialized sound navigation models and embodied interaction patterns that move beyond traditional UI. My work focuses on creating technically rigorous, sensor-driven audio interfaces that allow users to explore, manipulate, and understand sound within immersive digital and mixed-reality spaces.
Live demo for Spotify premium users at demo.dzco.tech
