interface

2010 - 2023

At Apple, I worked in the HID Software Prototyping group.

As part of a 7 person team, I invented, illustrated and built functional prototypes of 3D Touch, Spaces, and more. Some of our work is detailed in the following patents :

In Berlin I invented interface designs for startups in the fashion, productivity, and cloud computing spaces. I had a residency as a creative technologist developing interactive fashion designs with integrated electronic components including motion sensors and flexible screens, and I prototyped haptic music experiences for a wearable subwoofer called “the Basslet,” now acquired by Meta.

At Workstreams I refined Slack integration features of their kanban-based workflow management app.

At Weaveworks, I lead the design of DevOps Kubernetes experiences, and their corresponding products and command line tools. 

I leveraged my technical background to create intuitive and efficient user interfaces for developers. This role required a deep understanding of user needs, supplemented with user research, and the ability to translate complex technical requirements into user-friendly designs, which reinforced my belief in the power of multidisciplinary approaches.

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